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Save Files

Hearth and Hamlet Saved Files: Location, Cloud Sync, and Backup

Hearth and Hamlet saved files location on Windows and Linux, Steam Cloud settings, how to back up saves, and what to do when saves go missing or break.

By Hearth and Hamlet Wiki TeamUpdated: 6 min readVerified against official sources on 2026-08-20.

Hearth and Hamlet save files are stored in the standard Godot engine user-data folder. On Windows: %APPDATA%\Godot\app_userdata\Hearth and Hamlet\ (the save files use the .save extension). On Linux: ~/.local/share/godot/app_userdata/Hearth and Hamlet/. Steam Cloud sync is enabled for the game with a quota of roughly 9.54 MiB across a maximum of 10 files. Below is exactly how to find the folder, back it up, and fix the common problems.

Windows save location

The full path on Windows is:

%APPDATA%\Godot\app_userdata\Hearth and Hamlet\

The %APPDATA% variable resolves to C:\Users\<YourName>\AppData\Roaming\, so the literal path looks like C:\Users\<YourName>\AppData\Roaming\Godot\app_userdata\Hearth and Hamlet\. Save files match the pattern *.save inside that folder, including subfolders, per the game's Steam cloud configuration.

The fastest way to open it:

  1. Press Win + R to open the Run dialog.
  2. Type %APPDATA%\Godot\app_userdata\Hearth and Hamlet and press Enter.
  3. The folder opens directly in Explorer — no need to unhide anything.

Note: The AppData folder is hidden by default in Windows. If you browse manually through C:\Users\<YourName>\, you will not see AppData unless you enable "Hidden items" in Explorer's View menu. The Win + R shortcut bypasses this entirely.

Linux save location

On Linux, the game follows the XDG data-home convention via Godot:

~/.local/share/godot/app_userdata/Hearth and Hamlet/

If you have customized XDG_DATA_HOME, the folder lives under that path instead of ~/.local/share. The native Linux version launched alongside the Windows release on August 19, 2026, and both use the same Godot save structure.

Steam Cloud sync

Steam Cloud is enabled for Hearth and Hamlet. According to the SteamDB cloud configuration, the sync settings are:

  • Quota: 10,000,000 bytes (about 9.54 MiB)
  • Maximum files: 10
  • Coverage: the *.save files in the Godot app_userdata folder, recursively

That quota is generous for a game of this type — save files for an incremental citybuilder are small — so most players will never hit the limit. Sync happens automatically when you close the game while online.

To toggle Steam Cloud for this game: right-click Hearth and Hamlet in your Steam library → PropertiesGeneral → check or uncheck "Keep games saves in the Steam Cloud for Hearth and Hamlet" under the Steam Cloud section.

How to back up your save

Backing up is a two-minute job and worth doing before any major game update:

  1. Close the game completely so no file is being written.
  2. Open the save folder using the Win + R method above (or the Linux path).
  3. Copy the entire Hearth and Hamlet folder — not just individual files — to somewhere safe: your Documents folder, a USB drive, or cloud storage.
  4. To restore, close the game, delete or rename the current folder, and paste your backup copy back into the app_userdata directory.

Warning: Back up before major patches. The demo's v1.0.46 update (June 2026) shipped with "extensive backend changes," and the official patch notes stated plainly that older save files were no longer compatible. Players lost demo progress. There is no reason to assume large full-version updates will always be save-safe, so keep a backup from before each big patch.

Troubleshooting

I can't find the Hearth and Hamlet saved files folder

This is the most common issue and almost always one of three causes. First, AppData is hidden — use the Win + R method instead of browsing. Second, the folder is created by Godot on first save, so if you have never launched far enough to trigger a save, it may not exist yet. Third, check the exact spelling: the folder is Hearth and Hamlet with spaces, inside Godot\app_userdata.

My save is not syncing to Steam Cloud

Confirm Steam Cloud is enabled both globally (Steam → Settings → Cloud) and for the game specifically via Properties → General. Also check you are within the 10-file / ~9.54 MiB quota — if you have manually added extra files to the folder (backups, edited saves), the game may exceed its file limit and stop syncing new data. Finally, sync completes on game exit; force-closing the game or losing connection mid-exit can leave a conflict prompt for your next launch.

The game says my save is incompatible

If you see this after an update, you have hit the situation the v1.0.46 demo patch created: backend changes invalidated older saves. If you kept a backup from before the update, you can try rolling the game back via Steam's beta/branch options if the developer offers one — otherwise the save cannot be converted. This is exactly why the backup habit matters.

How do I start fresh?

Close the game, then either delete the .save files in the folder or rename the whole Hearth and Hamlet folder to something like Hearth and Hamlet - backup. Relaunch and the game will generate a new save. Renaming instead of deleting keeps your old kingdom recoverable.

FAQ

Where are Hearth and Hamlet saves on Windows?

%APPDATA%\Godot\app_userdata\Hearth and Hamlet\. Press Win + R, paste that path, and hit Enter to open it directly.

Does Hearth and Hamlet have Steam Cloud?

Yes. Cloud sync is enabled with a quota of about 9.54 MiB and a maximum of 10 files, covering the .save files in the Godot user-data folder.

Can I transfer my save to another PC?

Yes — with Steam Cloud enabled it happens automatically. Manually, copy the whole Hearth and Hamlet folder from Godot\app_userdata on the old machine into the same location on the new one.

Will old saves work after updates?

Usually, but not guaranteed. The demo's v1.0.46 update broke compatibility with older saves due to backend changes. Back up your save folder before any major version update.

Sources